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Messages - mikemrm

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News & Updates / Nexus 6!
« on: November 15, 2014, 12:54:20 PM »
Anyone else thinking about getting a nexus 6? I preordered mine a few days ago! should be getting it around the 21st!!

If you do plan on getting a nexus 6... if you wouldnt mind registering @ :) i'm working on seeing if i can get this website rolling with some awesome content and helpful people.

News & Updates / web server migration
« on: September 25, 2014, 04:00:38 PM »
In case some of yall didnt see today I moved all of our websites and their dns to new servers... the new web server is not necessarily faster, but its free and I like that... over the next few months I will be slowly be moving sites between other servers to make sure that everything runs smoothly.

If yall have any questions just hit me up

General Discussion / Re: Yo
« on: September 24, 2014, 03:53:28 AM »

News & Updates / Re: Server updates and what not
« on: September 18, 2014, 10:39:15 AM »
So if you joined teamspeak, you would have heard of all the stuff thats been done to the new server.

When I bought the server, it had 2 x Intel Dual Core 3.0 GHz processors. Since I was going to be doing virtualization on the box, I wanted a bit more. So I've gotten and installed 2 x Intel Quad Core 3.0 GHz processors.

Since doing so I haven't seen the box get much higher than 10% cpu utilization! Granted, most of the VM's are very low on their requirements. For example. I ran teamspeak for over a year, on a pentium 4 box with 512 mb of ram, with 3 Virtual TS servers. and no one had a single issue.

top 12:04:14 up 3 days13:36,  1 user,  load average0.000.010.00
199 total,   1 running198 sleeping,   0 stopped,   0 zombie
(s):  1.3%us,  0.2%sy,  0.0%ni98.4%id,  0.1%wa,  0.0%hi,  0.0%si,  0.0%st

I've also added some more hard drive space. For some weird reason, when you buy a used server, they normally put super small hdd's in them. For instance, the old gmod / current mc server came with only 2 x 73 gb drives. I haven't needed more, so I never added any, but when ISwerveU (MyNinjasPwn) started with the gmod server, that drive started to fill up quick. Just his folder was 22GB of data. Which didn't include the multiple gmod servers, and all of our old maps from early beta.
Anyway, on this new server, it came with a more space 2 x 150GB drives, which is really nice comparatively, but is definitely not enough for migrating over 3 other servers, and a game server. So finally on Monday I ordered 2 x drive bays, for the two additional drives I already had. These in raid 1 will give me an additional 500GB of space. I got the drives in and added without a hitch on Wednesday! Last night I also went ahead and migrated all the virtual machines over to the new drive. So currently I'm only using 7% of the space! I haven't noticed any performance issues and the raid controller shows the drives as ok.

Filesystem                  Size  Used Avail Use% Mounted on
/dev/mapper/vg_kvm-lv_root   50G  1.7G   46G   4% /
dev/cciss/c0d0p1           485M   54M  407M  12% /boot
/dev/mapper/vg_kvm-lv_home   78G  184M   74G   1% /home
/dev/cciss/c0d1             459G   31G  406G   7% /ext

My Next step is getting some more ram as we are running a bit shy (I've seen it get down to 1.5GB free), at the moment it only has 8GB, but I've found 32 for only 100 bucks.
             total       used       free     shared    buffers     cached
:          7868       5548       2319          0        166       2297
-/+ buffers/cache:       3084       4783
:         7999         61       7938

This additional ram, will allow me to migrate the game servers onto this box and have enough ram for them all. I'll be doing a test on these to see how well our game servers do in a virtual environment. Currently I have the Serenity GMOD server in a virtual environment, but since we don't play on that one much I haven't been able to test it fully.

So hopefully shortly this server will have all the necessary tools to keep everything running smoothly, seems to be doing great so far!

If yall have any questions, give me a hollar

News & Updates / Server updates and what not
« on: September 10, 2014, 12:47:13 AM »
As some of you already know. I got a new server!! So with this new server, I will be consolidating 3 other servers into one. Making everything much easier to work on, and it will run more efficient.

I've already migrated the TeamSpeak server including all files and channels to the new server. I've discovered that if you had your teamspeak window open when I did this change, it won't let you connect to the server. Simply close and relaunch your teamspeak window should resolve the issue.

The next step I will be taking is migrating the web and dns servers over.  which will be a bulk of the work as my current web server does a lot of different things and so in the process I will be splitting the tasks off a bit. After those have been completed the I will work on getting the SeN's gameservers moved over (This does not effect the EMPYREUS gmod server nor fastdl) including SeN TTT and all the SeN Minecraft Servers.

Currently I'm on my weekend, so I'm hoping I can get most of this done. However I'll be relearning how to setup a lot of software so it may take a little longer than I would like, but "maybe" i will get it done before thursday.

If you got any questions let me know!

Moderator Applications / Re: Mod App
« on: September 02, 2014, 10:09:06 AM »



Moderator Applications / Re: Proximity's mod app.
« on: August 31, 2014, 08:21:37 PM »
Why you be chosen to be a moderator: becus I'm active and I lick ttt.
becus I'm active and I lick ttt.
I'm active and I lick ttt.
I lick ttt.
lick ttt.

Accepted Applications / Re: Earl's Mod App.
« on: August 30, 2014, 10:06:47 AM »
I dunno, - 4.... so he's back at 0, darn


Funny Moments / I think I'm going to just lay here.
« on: August 28, 2014, 04:06:51 PM »

News & Updates / GMOD TTT server!
« on: August 17, 2014, 02:31:12 PM »
If you haven't noticed already, Ninja has been working with me on getting a TTT server running, which it currently is! We have been working out a few kinks with the FastDL server and hopefully we have figured that out, but only time will tell.

Join in on the fun

General Discussion / MRMGames
« on: November 03, 2013, 10:11:58 PM »
Soooo, for the few that do not know. I have been working on a new website that allows us to sell Game Hosting. I currently am still developing the entire script and fixing all the issues. I recommend everyone play on the servers that are currently running on this new system. We currently have 3 Minecraft Servers and 1 StarMade server.

I currently do not have a banner for StarMade and will hopefully have this system working shortly.

By joining these servers, you are assisting with the development testing stage of the system and I would greatly appreciate it.

General Discussion / Re: NEW! Server Trackers!
« on: November 03, 2013, 10:05:54 PM »
^ I approve this message

General Discussion / Re: NEW! Server Trackers!
« on: October 27, 2013, 03:32:26 AM »
Absolutely Love them!!! ^ silver, check /wip again, I added a few new things.... still wip

General Discussion / New Minecraft Servers
« on: December 20, 2012, 11:22:53 PM »
First off We created a  public Minecraft server which I would like everyone to play on, and leave the private server for private projects!

The Public Minecraft server Supports 20 users! So lets fill it up!

Current Servers! | Latest Snapshot | Forge 1.7.2 | Snapshot 14w32a

News & Updates / Re: Any Updates?
« on: December 17, 2012, 11:47:57 PM »
As sad as it is not really. The sad truth is sandbox has become pretty empty. Continuing the mod for an almost non existent audience is sadly a waste of time. If sandbox were still alive live it was in 0.5 it would be much more worth it. As a clan we have pretty much moved on from BF2 onto other games such as BF3, Minecraft, LFS, GW2 etc.. SeN City was amazing (for the short while) it lasted but the people who use to play it have grown up and have had to move on and get a job.

As much as I wish this game still thrived it does not and therefore further development on this will be closed unless it suddenly gets revived. Until then I'm sorry we will be unable to see the full potential this mod is capable of.

Have a good one!

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