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Server updates and what not


As some of you already know. I got a new server!! So with this new server, I will be consolidating 3 other servers into one. Making everything much easier to work on, and it will run more efficient.

I've already migrated the TeamSpeak server including all files and channels to the new server. I've discovered that if you had your teamspeak window open when I did this change, it won't let you connect to the server. Simply close and relaunch your teamspeak window should resolve the issue.

The next step I will be taking is migrating the web and dns servers over.  which will be a bulk of the work as my current web server does a lot of different things and so in the process I will be splitting the tasks off a bit. After those have been completed the I will work on getting the SeN's gameservers moved over (This does not effect the EMPYREUS gmod server nor fastdl) including SeN TTT and all the SeN Minecraft Servers.

Currently I'm on my weekend, so I'm hoping I can get most of this done. However I'll be relearning how to setup a lot of software so it may take a little longer than I would like, but "maybe" i will get it done before thursday.

If you got any questions let me know!

So if you joined teamspeak, you would have heard of all the stuff thats been done to the new server.

When I bought the server, it had 2 x Intel Dual Core 3.0 GHz processors. Since I was going to be doing virtualization on the box, I wanted a bit more. So I've gotten and installed 2 x Intel Quad Core 3.0 GHz processors.

Since doing so I haven't seen the box get much higher than 10% cpu utilization! Granted, most of the VM's are very low on their requirements. For example. I ran teamspeak for over a year, on a pentium 4 box with 512 mb of ram, with 3 Virtual TS servers. and no one had a single issue.

top - 12:04:14 up 3 days, 13:36,  1 user,  load average: 0.00, 0.01, 0.00
Tasks: 199 total,   1 running, 198 sleeping,   0 stopped,   0 zombie
Cpu(s):  1.3%us,  0.2%sy,  0.0%ni, 98.4%id,  0.1%wa,  0.0%hi,  0.0%si,  0.0%st

I've also added some more hard drive space. For some weird reason, when you buy a used server, they normally put super small hdd's in them. For instance, the old gmod / current mc server came with only 2 x 73 gb drives. I haven't needed more, so I never added any, but when ISwerveU (MyNinjasPwn) started with the gmod server, that drive started to fill up quick. Just his folder was 22GB of data. Which didn't include the multiple gmod servers, and all of our old maps from early beta.
Anyway, on this new server, it came with a more space 2 x 150GB drives, which is really nice comparatively, but is definitely not enough for migrating over 3 other servers, and a game server. So finally on Monday I ordered 2 x drive bays, for the two additional drives I already had. These in raid 1 will give me an additional 500GB of space. I got the drives in and added without a hitch on Wednesday! Last night I also went ahead and migrated all the virtual machines over to the new drive. So currently I'm only using 7% of the space! I haven't noticed any performance issues and the raid controller shows the drives as ok.

Filesystem                  Size  Used Avail Use% Mounted on
/dev/mapper/vg_kvm-lv_root   50G  1.7G   46G   4% /
/dev/cciss/c0d0p1           485M   54M  407M  12% /boot
/dev/mapper/vg_kvm-lv_home   78G  184M   74G   1% /home
/dev/cciss/c0d1             459G   31G  406G   7% /ext

My Next step is getting some more ram as we are running a bit shy (I've seen it get down to 1.5GB free), at the moment it only has 8GB, but I've found 32 for only 100 bucks.
             total       used       free     shared    buffers     cached
Mem:          7868       5548       2319          0        166       2297
-/+ buffers/cache:       3084       4783
Swap:         7999         61       7938

This additional ram, will allow me to migrate the game servers onto this box and have enough ram for them all. I'll be doing a test on these to see how well our game servers do in a virtual environment. Currently I have the Serenity GMOD server in a virtual environment, but since we don't play on that one much I haven't been able to test it fully.

So hopefully shortly this server will have all the necessary tools to keep everything running smoothly, seems to be doing great so far!

If yall have any questions, give me a hollar


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